Due to an ongoing in person Shadowrun campaign that we’ve been running with the SAGA system recently, I’ve been hard at work the last few days to bust out an official conversion supplement to bring Shadowrun in line with the SAGA ruleset. After two days of constant work, I present you with said supplement! It contains rules regarding the Matrix and decking, rigging, shamanic totems and magic, a metric asston of Shadowrun weaponry, and mechanics for Essence and cyberware/bioware. Note: this is not a campaign setting, as it does not contain detailed world information. There’s millions of lore building, canonical Shadowrun products for that purpose; this is just a wee 70 page rules supplement. May do a full campaign setting in the future if time and interest permit.

Click Shadowrun SAGA or visit the Roleplaying Page for free downloads!

In preparation for an upcoming SAGA Shadowrun campaign, I’ve thrown together a little SAGA character sheet that’s thematically appropriate. Mostly just an aesthetic change, but also includes an entry for Meta Race on the race line and an entry for Totems/Spirit Guides.

Download here or visit the Roleplaying Page.

After rekindling my lifelong passion for plant medicine and nerdly gaming, I’m proud to present the second edition of my plant medicine card game, Apothecary. This edition is a labor of love, fully redoing the visual aspects of the game into high definition, full color cards. Please visit the Collectible Card Games page for free downloads. Enjoy!

I got oddly motivated yesterday and devoted the whole afternoon to updating the visuals and rules of the Saga core rulebook. I’m excited to present Saga, 5th Edition!

This edition returns the dice rolling mechanics to those of version 3.5, as a number of friends and players gave their input in support of the old system. I’ve also given some tender attention to the outdated, frankly hideous visual content in the 4th edition rulebook. The new 5th edition manual is, IMHO, gorgeous and professionally laid out. I think y’all will agree. Enjoy!

Thanks to the helpful input and constructive criticism of the legendary Sam Danielson, Yggdrasil is proud to announce the first expansion set for our newest game,WASTELANDER. The Road Warrior Expansion brings dozens of new critters and human enemies to the wasteland, including a number of infamous characters (and locations) from the second Mad Max movie, The Road Warrior. This expansion also offers a handful of new weapons, a few new places to explore, and a controversial and coveted resource in the apocalyptic wasteland – HARD DRUGS!

This expansion adds 40 Wasteland Deck cards and 16 Loot Deck cards, and is NOT a standalone game. The WASTELANDER core set is required to use this expansion.

Free downloads are available on the Collectible Card Games Page.

I’ve been working on this project for well over a year now, so I am extremely pleased to release WASTELANDER, a post-apocalyptic survival card game! In Wastelander, players either compete or cooperate to stay alive and thrive in the post-collapse wasteland, using a combination of combat, diplomacy, stealth, and trade. This game draws heavily from sources such as Mad Max, the indie comic Wasteland, and the Fallout series of computer games, and it plays very similarly to Steve Jackson Games legendary card game Munchkin.

For free downloads, please visit the Card Games Page, or click the following links. ENJOY!

Wastelander Rules

WASTELAND DECK

LOOT DECK

The most recent expansion that Wizards has released for M:tG introduces the new plane known of Theros,a plane that draws heavily upon Classical Greece. Theros is a world of bronze, philosophy, anthropomorphic gods and goddesses that meddle in mortal affairs, of myth and adventure. In the interest of keeping the M:tG Campaign Setting up to date, Yggdrasil Distro is pleased  to offer the first supplement to that setting: THEROS!

For free downloads, please visit the Roleplaying Page or click here.

Once again (and hopefully for the last time), I’ve redone the Anarchist M:tG Commander deck that I made some time ago. This edition was made with Magic Set Editor 2 (unlike previous editions), so the cards are actually high-res, professional quality cards with legit backgrounds, text, flavor text, and so on. Also, the mechanics of the deck have been redone and play-tested, so the deck should be intensely competitive without being “broken”.

Please visit the Card Games page for more information and free downloads. Or, to jump right in, click the download links below:

Card Layout WITH BACKS

Card Layout NO BACKS